//By Predator

//== ITEM BASE ==========================

/*model BlockDirtItem
{
	Path "models/"
	Model 0 "dirt.md3"
	Skin  0 "terrain.png"
	Scale 0.5 0.5 0.5
	zoffset 16

	FrameIndex MODL A 0 0
}*/

//== Dirt ===============================

model BlockDirt
{
	Path "models/"
	Model 0 "dirt.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Grass ==============================

model BlockGrass
{
	path "models/"
	Model 0 "grass.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Stone ==============================

model BlockStone
{
	Path "models/"
	Model 0 "stone.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockCobblestone
{
	Path "models/"
	Model 0 "cobblestone.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockMossyCobblestone
{
	Path "models/"
	Model 0 "mossycobblestone.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockChiseledStoneBrick
{
	Path "models/"
	Model 0 "carvedstone.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockStoneBrick
{
	Path "models/"
	Model 0 "stonebricks.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Wood ===============================

model BlockWood
{
	path "models/"
	Model 0 "wood.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockPlanks
{
	path "models/"
	Model 0 "planks.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Leaves =============================

model BlockLeaves
{
	path "models/"
	Model 0 "leaves.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Sand ===============================

model BlockSand
{
	path "models/"
	Model 0 "sand.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockFallingSand
{
	path "models/"
	Model 0 "sand.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Bedrock ============================

model BlockBedrock
{
	path "models/"
	Model 0 "bedrock.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Gravel =============================

model BlockGravel
{
	path "models/"
	Model 0 "gravel.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockFallingGravel
{
	path "models/"
	Model 0 "gravel.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Bricks =============================

model BlockBrick
{
	path "models/"
	Model 0 "brick.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Obsidian =============================

model BlockObsidian
{
	path "models/"
	Model 0 "obsidian.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Iron/Gold/Diamond =============================

model BlockIron
{
	path "models/"
	Model 0 "ironblock.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockGold
{
	path "models/"
	Model 0 "goldblock.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

model BlockDiamond
{
	path "models/"
	Model 0 "diamondblock.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Wool =============================

model BlockWool
{
	path "models/"
	Model 0 "wool.md3"
	Skin  0 "terrain.png"
	Scale 1.28 1.28 1.54
	zoffset 16

	FrameIndex MODL A 0 0
}

//== Damage =============================

model Damage1
{
	path "models/"
	Model 0 "damage1.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage2
{
	path "models/"
	Model 0 "damage2.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage3
{
	path "models/"
	Model 0 "damage3.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage4
{
	path "models/"
	Model 0 "damage4.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage5
{
	path "models/"
	Model 0 "damage5.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage6
{
	path "models/"
	Model 0 "damage6.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage7
{
	path "models/"
	Model 0 "damage7.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage8
{
	path "models/"
	Model 0 "damage8.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage9
{
	path "models/"
	Model 0 "damage9.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}

model Damage10
{
	path "models/"
	Model 0 "damage10.md3"
	Skin  0 "terrain.png"
	Scale 1.29 1.29 1.55
	zoffset 16

	FrameIndex MODL A 0 0
}