Actor BlockDirt       	: Block {}
Actor BlockGrass      	: Block { Health 24 }
Actor BlockStone      	: Block { Health 50 }
Actor BlockCobblestone	: Block { Health 50 }
Actor BlockWood     	: Block { Health 30 }
Actor BlockPlanks  		: Block { Health 30 }
Actor BlockLeaves 		: Block { Health 16 }
Actor BlockSand  		: Block { Health 30 }
Actor BlockBedrock		: Block { Health 0x7fffffff }
Actor BlockGravel		: Block { Health 30 }
Actor BlockBrick		: Block { Health 50 }
Actor BlockObsidian		: Block {}
Actor BlockMossyCobblestone	: Block {}
Actor BlockWool			: Block {}
Actor BlockIron			: Block {}
Actor BlockGold			: Block {}
Actor BlockDiamond		: Block {}
Actor BlockStoneBrick	: Block {}
Actor BlockChiseledStoneBrick	: Block {}

Actor BlockFallingSand   : FallingBlock {}
Actor BlockFallingGravel : FallingBlock {}

/*
Actor BlockDirtItem : BlockItem {}
Actor BlockGrassItem : BlockItem {}
Actor BlockStoneItem : BlockItem {}
Actor BlockCobblestoneItem : BlockItem {}
Actor BlockWoodItem : BlockItem {}
Actor BlockPlanksItem : BlockItem {}
Actor BlockLeavesItem : BlockItem {}
Actor BlockSandItem : BlockItem {}
Actor BlockBedrockItem : BlockItem {}
Actor BlockGravelItem : BlockItem {}
Actor BlockBricksItem : BlockItem {}
*/
