// Texture definitions generated by SLADE3
// on Sat Mar 14 19:11:12 2020

Texture "NUM0", 32, 47
{
	XScale 2
	YScale 2
	Patch "NUM0", 0, 0
}

Texture "NUM1", 30, 63
{
	XScale 2
	YScale 2
	Patch "NUM1", 0, 0
}

Texture "NUM2", 30, 63
{
	XScale 2
	YScale 2
	Patch "NUM2", 0, 0
}

Texture "NUM3", 30, 63
{
	XScale 2
	YScale 2
	Patch "NUM3", 0, 0
}

Texture "NUM4", 35, 63
{
	XScale 2
	YScale 2
	Patch "NUM4", 0, 0
}

Texture "NUM5", 30, 63
{
	XScale 2
	YScale 2
	Patch "NUM5", 0, 0
}

Texture "NUM6", 34, 63
{
	XScale 2
	YScale 2
	Patch "NUM6", 0, 0
}

Texture "NUM7", 34, 63
{
	XScale 2
	YScale 2
	Patch "NUM7", 0, 0
}

Texture "NUM8", 35, 63
{
	XScale 2
	YScale 2
	Patch "NUM8", 0, 0
}

Texture "NUM9", 34, 63
{
	XScale 2
	YScale 2
	Patch "NUM9", 0, 0
}

Texture "SNUM0", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM0", 0, 0
}

Texture "SNUM1", 18, 32
{
	XScale 2
	YScale 2
	Patch "SNUM1", 0, 0
}

Texture "SNUM2", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM2", 0, 0
}

Texture "SNUM3", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM3", 0, 0
}

Texture "SNUM4", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM4", 0, 0
}

Texture "SNUM5", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM5", 0, 0
}

Texture "SNUM6", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM6", 0, 0
}

Texture "SNUM7", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM7", 0, 0
}

Texture "SNUM8", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM8", 0, 0
}

Texture "SNUM9", 22, 32
{
	XScale 2
	YScale 2
	Patch "sNUM9", 0, 0
}

Texture "INFINITE", 80, 80
{
	XScale 2
	YScale 2.5
	Patch "INFINITE", 0, 0
}

Texture "sINFINITE", 80, 80
{
	XScale 1.5
	YScale 2
	Patch "INFINITE", 0, 0
}

Texture "PLUS", 40, 40
{
	XScale 1.5
	YScale 1.5
	Patch "PLUS", 0, 0
}

Texture "VESTICON", 40, 40
{
	XScale 1.5
	YScale 1.5
	Patch "VESTICON", 0, 0
}

Texture "A", 48, 58
{
	XScale 1.500
	YScale 1.500
	Patch "A", 0, 0
}

Texture "B", 48, 58
{
	XScale 1.500
	YScale 1.500
	Patch "B", 0, 0
}

Texture "E", 48, 58
{
	XScale 1.200
	YScale 1.200
	Patch "E", 0, 0
}

Texture "A1", 50, 92
{
	XScale 1
	YScale 1
	Patch "A1", 0, 0
}

Texture "B1", 50, 92
{
	XScale 1
	YScale 1
	Patch "B1", 0, 0
}

Texture "E1", 50, 92
{
	XScale 1
	YScale 1
	Patch "E1", 0, 0
}

Texture "BERETTA", 31, 16
{
	XScale 1.5
	YScale 1.5
	Patch "BERETTA", 0, 0
}

Texture "BERETTA2", 31, 26
{
	XSCALE 1
	YSCALE 1
	Patch "BERETTA2", 0, 0
}

Texture "PIPE", 64, 27
{
	XSCALE 1
	YSCALE 1
	Patch "PIPE", 0, 0
}

Texture "GREN", 52, 24
{
	XSCALE 1
	YSCALE 1
	Patch "GREN", 0, 0
}

Texture "MAC10", 35, 36
{
	XScale 1
	YScale 1
	Patch "MAC10", 0, 0
}

Texture "MAC10s", 36, 51
{
	XScale 1.5
	YScale 1.5
	Patch "MAC10s", 0, 0
}

Texture "R870", 79, 25
{
	XScale 1
	YScale 1
	Patch "R870", 0, 0
}

Texture "AK47", 79, 25
{
	XScale 1
	YScale 1
	Patch "AK47", 0, 0
}

Texture "DEAGLE", 79, 25
{
	XScale 1
	YScale 1
	Patch "DEAGLE", 0, 0
}

Texture "PEALS", 9, 15
{
	XScale 1.200
	YScale 1.200
	Patch "PEALS", 0, 0
}

Texture "PILLS1", 16, 28
{
	XScale 2
	YScale 2
	Patch "PILLA0", 0, 0
}

// End of texture definitions
