"One Doom's Day" readme (Rus / Eng)

TITLE: One Doom's Day
AUTHOR: zer0 (Ashigaru is my another nickname, but as a doomer I'm zer0); 
e-mail: ashigaru@mail.ru
DESCRIPTION: 5-஢ , ᮧ  楫 ७஢ ᪨  
᪨ ᯮᮡ⥩ (஬ ⮣,     ࠡ  ଠ Doom in 
Hexen). / 5-level megawad created for training my skills in mapping and design (
besides, it's my fist experience in working in Doom in Hexen format)
1st map - ᠬ 让 ( ࠧࠬ).    ॠ쭮  ⥫
 (  ७ ). ᬮ  襭쪮, ⮡ 業 
. / The biggest according to it's size. It's a copy of my real flat and yard. Lo
ok around to appreciate the design.
2nd map -  ᮧ ࠭ ;     ஢,   
  㬠.    祡 ஢, ᮧ ண 뢠 
 "Doom Builder Illustrated Guide by John W. Anderson". / I created it much earli
er that the rest. It's my the first map I created for Doom. It's based on the pr
actice level which creation is described in "Doom Builder Illustrated Guide by J
ohn W. Anderson".
3rd map - 室,    室 :) / Just a through-pass level,
 interval between 2nd and 4th, but it has rather funny exit :)
4th map - ਠ  ⥬ Doom1 e1m1; ᯮ짮  襪  ZDoom - ઠ
, 㬠, ਯ. ᫥. / Doom1 e1m1 variation; I used some ZDoom featur
es, like mirrors, fog, etc. Investigate.
5th map - 䨭, ।⠢  ᥡ  ஫. / The final. It's a cutscene
.
NOTE:   ࠧ    ᪮ 몥. / Important phrases in this
 megawad are in English.
PORTS FOR LAUNCH: ZDoom or GZDoom ( GZDoom, .. ⠬    
,   ,  ⠬    ᬮ) / ZDoom or GZDoom (GZDoom is p
referable, 'cause there's free mouselook, and I think there's enough interesting
 stuff to look at)
--------------------
Technical information:
--------------------
Format: ZDoom (Doom in Hexen format)
Base WAD to use: doom2.wad
Singleplayer: yes (designed for)
Cooperative: no
Deathmatch: no
Difficulty Settings: yes	
New Levels: yes
New Sounds: no
New Music: yes; "Silent Hill Ranking Screen Theme" (midi version) and "Sickness 
unto Foolish Death" by Akira Yamaoka from Silent Hill game by Konami
New Graphics: yes, many textures and sprites; some of them are my own, but many 
of them are from Action Doom by "Scuba" Steve
Redactors Used: Doom Builder 1.64, XWE
Build Time: 2- ஢,   㦥 ਫ,  ᮧ ⤥쭮    ࠭
, 1- ஢ ⮦ ᮧ 砫 ⤥쭮   ᪠ ࠡ, 
⮬ ᫮  筮 ६,   㬬 諮    祬- 楢 /
 2nd level was created separatly and earlier, like I said; 1st level was origina
lly created separatly too, and with purely design purpose, so it's hard to say f
or sure, but in the whole it took about 2 month and something

----------------------------
Copyrights/Permissions
----------------------------
  ᯮ짮  ஢    ᮧ ᮡ⢥,  
,     訬  㤥 祭 ᯨ᮪ ᥭ .
  ᢮ ᯮ짮 ⥪  ⮣ , ⠪   ⮣
  ( 㢠    Silent Hill - 㯮ﭨ  ).
  ᢮ ࠭  ஢,  ᫮,   㤥 
࠭   ⨬ readme-䠩  ᥭ .

Authors MAY use this wad as a base for their own new levels, provided you includ
e the changelog with a description of all your changes.
Authors may use textures and music from this wad free (but in case you use music
, then as a sign of respect, mention the name of Akira Yamaoka and Silent Hill g
ame by Konami).
You may distribute this file in any format, provided that you include the wad it
self and this readme - everything without any changes.

(c) COPYRIGHT 2006-2007 zer0
e-mail: ashigaru@mail.ru
