# jDoom: Animation Sequences

Header { Version = 5; }

Group 
{
  Flags = "tgf_smooth";
  Flat { ID = "NUKAGE1"; Tics = 8; }; 
  Flat { ID = "NUKAGE2"; Tics = 8; };
  Flat { ID = "NUKAGE3"; Tics = 8; };
}

Group 
{
  Flags = "tgf_smooth";
  Flat { ID = "FWATER1"; Tics = 8; }; 
  Flat { ID = "FWATER2"; Tics = 8; };
  Flat { ID = "FWATER3"; Tics = 8; };
  Flat { ID = "FWATER4"; Tics = 8; };
}

Group 
{
  Flags = "tgf_smooth";
  Flat { ID = "SWATER1"; Tics = 8; }; 
  Flat { ID = "SWATER2"; Tics = 8; };
  Flat { ID = "SWATER3"; Tics = 8; };
  Flat { ID = "SWATER4"; Tics = 8; };
}

Group 
{
  Flags = "tgf_smooth";
  Flat { ID = "LAVA1"; Tics = 8; }; 
  Flat { ID = "LAVA2"; Tics = 8; };
  Flat { ID = "LAVA3"; Tics = 8; };
  Flat { ID = "LAVA4"; Tics = 8; };
}

Group 
{
  Flags = "tgf_smooth";
  Flat { ID = "BLOOD1"; Tics = 8; }; 
  Flat { ID = "BLOOD2"; Tics = 8; };
  Flat { ID = "BLOOD3"; Tics = 8; };
}

# DOOM II flat animations.
Group
{
  Flags = "tgf_smooth";
  Flat { ID = "RROCK05"; Tics = 8; }; 
  Flat { ID = "RROCK06"; Tics = 8; };
  Flat { ID = "RROCK07"; Tics = 8; };
  Flat { ID = "RROCK08"; Tics = 8; };
}

Group
{
  Flags = "tgf_smooth";
  Flat { ID = "SLIME01"; Tics = 8; }; 
  Flat { ID = "SLIME02"; Tics = 8; };
  Flat { ID = "SLIME03"; Tics = 8; };
  Flat { ID = "SLIME04"; Tics = 8; };
}

Group
{
  Flags = "tgf_smooth";
  Flat { ID = "SLIME05"; Tics = 8; }; 
  Flat { ID = "SLIME06"; Tics = 8; };
  Flat { ID = "SLIME07"; Tics = 8; };
  Flat { ID = "SLIME08"; Tics = 8; };
}

Group
{
  Flags = "tgf_smooth";
  Flat { ID = "SLIME09"; Tics = 8; }; 
  Flat { ID = "SLIME10"; Tics = 8; };
  Flat { ID = "SLIME11"; Tics = 8; };
  Flat { ID = "SLIME12"; Tics = 8; };
}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "BLODGR1"; Tics = 8; };
 
}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "SLADRIP1"; Tics = 8; };
  Texture { ID = "SLADRIP2"; Tics = 8; };
  Texture { ID = "SLADRIP3"; Tics = 8; };
  Texture { ID = "SLADRIP4"; Tics = 8; };
}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "BLODRIP1"; Tics = 8; };
 
}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "FIREWALA"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "GSTFONT1"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "FIRELAV3"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "FIREMAG1"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "FIREBLU1"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "ROCKRED1"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "BFALL1"; Tics = 8; };
 
}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "SFALL1"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "WFALL1"; Tics = 8; };

}

Group
{
  Flags = "tgf_smooth";
  Texture { ID = "DBRAIN1"; Tics = 8; };

}
