===========================================================================
Advanced engine needed  : GZdoom 4-6-1 and higher 
Primary purpose         : Single play
===========================================================================
Title                   : Cheogsh: Remastered v.1.2 
Filename                : cheogshR.pk3
Release date            : 19.09.2021
Authors                 : Shadowman
Email Address           : ishadowman@mail.ru
Misc. Author Info       : Russia, Moscow

Description             : Cheogsh Series Update 2020 - 2021. Now all three 
                          episodes are collected in one archive, a starting
                          map has been added for choosing the order of 
                          passage of episodes - "Cheogsh", "Cheogsh 2", 
                          "Realm of Cheogsh". When all the episodes are 
                          completed, the final, 13th map opens, which is 
                          my last map in this series. Its idea was inspired
                          back in 2006 within the framework of the "Russian
                          Community Project", and it is the map that should
                          be considered the ancestor of the entire "Cheogsh"
                          series. It started it, and the series ends on it. 

                          The update adds 3D models for decorative elements
                          that are part of the Cheogsh world decorations, 
                          as well as for some standard Doom decorative 
                          objects. All torches now have dynamic fire, and 
                          all dialogs have been reworked according to a new
                          scheme tested in Inquisitor 3D, however, while
                          maintaining their original scrolling speed (you
                          can adjust the speed in the Cheogsh 2 menu). 
                          But now the player can remove the dialogue 
                          immediately if he does not want to read all 
                          the messages. It is also more convenient to 
                          read books and other inscriptions on the levels.
                          There is support for the Russian language 
                          (configured in a separate menu), as well as 
                          options for the rendering range of 3D models. 
                          Have a good game!

Additional Credits to   : Guest, GRAU(ConradRDW), Nil, Sitters for 
                          3d models; Guest, Nil for fire and volcano 
                          effects; Dragon Hunter and Evilhog 
                          for beta-testing; Jake Crusher, Zer0 and  
                          Evilhog for localization into English;
                          James C. McMenamy for music;
                          id Software for Doom and Quake;
                          Raven Software for Hexen;
                          Dreamforge Entertainment for Anvil of Dawn;
                          New World Computing for music for HoMM III;
                          Clive Barker's Undying, 3D Realms for Duke3d,
                          Blizzard for Diablo and Diablo II,
                          Graf Zahl for GZDoom, KDIZD team, 
                          Tormentor667 for Ultimate Torment&Torture,
                          Guest, Far (Olax), Real_Russia, Klon, Gucha, 
                          entryway and 3EPHOEd.
===========================================================================
* What is included *

New levels              : 13
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01-map13
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Jumps, crouches are needed
Difficulty Settings     : Yes
Known bugs:             : none
Tested With             : GZDoom 4-6-1


* Construction *

Base                    : Modified, based on Cheogsh.wad, Cheogsh2.wad,
                          Roch.wad
Build Time              : 21.07.2020 - 19.09.2021
Editor(s) used          : DoomBuilder 2, XWE 1.16, Photoshop CS 8.0,
                          Quake 2 Model Editor 0.90,
                          Cowon JetAudio 6.21


* Copyright / Permissions *

Authors may NOT use these levels as a base to build additional levels.
Authors may use the resources in this wad as long as you give the original 
author credit.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: -