March 3, 2000
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Model Name:		Doom
Skin name: Zash
Installation Directory:	baseq3\zash.pk3
Model Author(s):	Id software (Paul Steed)
Skin Author(s):		Toby 'Zash' Allen
Animation(s):		Paul Steed
Contact:		toby@insidemacgames.com; http://www.insidemacgames.com/

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Skin description:
The skin contains two area, mainly in which one contains the shaders to create to moving light effect within the chest and helmet of Zash. The other area is the one of the base skin, containing a small damage on the left breast. I named it after myself.

Other info:		Mac Rulz! Also you  might see me nickname set as 'Zash (IMG)'

Additional Credits to:	<id Software>

Author(s) notes:
First skin ever at my young age. Easy to create using now 32-bit rendering. The shaders too a long time for to comprihend. I modified Id's skin to create certain, recognizable areas, but it's mostly my work, but since I did modify Id's work, i'll give them credit for being the masters behind such great stuff.

I probably will make more skins, in fact I do have quite a few people that already asked me for my creations, so please I would love to hear from you. You can also check Inside Mac Games' forums to see my latest stuff, I'll also keep sending to the crazy people here ;).

Otherwsie, I hope you enjoy it, sorry for not Bot support, I  might start that in my next skin.

Special thanks to:
 - I would like to thank Bloodhound from Polycount for Paking my skin.
- Paul Stedd for his great work.
- and omany other authors for giving me feedback.
- [BD]AKU & [BD]B&W for being my little testers and helpers..
- and finaly Prime for traumatizing me.
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* Play Information *

Skins:			Not Yet :)
Bot support:		Not Yet :)
New Sounds:		Not Yet :)
CTF Skins:		Not Yet :

* Construction *
Tools(s) used: Adobe Photoshop, BBedit, Quake 3 Arena.

* How to use this model *
<INSTALLATION INFO>
Unzip _skinzash.pk3 into the baseq3 folder.
In order to use this skin as a player model, it will be necessary for you to take the skin_zash.pk3, rename it to zash.pk3 and expand it into you're baseq3 folrder, like so:
macHD/games/quake3/baseq3/zash.pk3

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* Copyright / Permissions *
QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc.

This model may be freely distributed in any form, UNALTERED.  Which means, you can't remove/change the readme file, other files, or add your own stuff to it and pass it along.
Copyright  to their respective owners.